EA’s BioWare today announced the cooperative dungeon crawling multiplayer mode in Dragon Age: Inquisition.
“For ‘Dragon Age: Inquisition,’ a special team of veteran developers from the ‘Dragon Age’ and ‘Mass Effect’ franchises created fun, fast-paced multiplayer gameplay that requires strategic teamwork on top of Inquisition’s party-based combat and extensive loot and crafting system,” said Aaryn Flynn, General Manager, BioWare. “It was early in the game’s development that we realized how much fun fans of our series were having, with so many players teaming up in ‘Mass Effect 3’s’ multiplayer mode. We can’t wait to give ‘Dragon Age’ fans an even bigger and deeper experience.”
In Dragon Age: Inquisition‘s multiplayer mode, four players will team up across a range of multiplayer quests and objectives, exploring intricate dungeons and vanquishing all who oppose them. While dungeon-crawling, players will collect loot, salvage items, craft new weapons and armor, and unlock new characters. At launch, players will be able to unlock up to twelve characters across the three Inquisition classes of Legionnaire, Reaver and Mage, each playing a different and strategic role in multiplayer combat. Multiplayer in Dragon Age: Inquisition is a standalone experience from the open world story players will embark in the main game, and will not have an impact on single player progression or story.
Fans of Dragon Age: Inquisition have the chance to experience multiplayer August 29 – September 1 at PAX Prime in Seattle, Washington. Hands-on will be available in the Microsoft Booth located at the North Hall, 4th Floor, Booths 412, 422, 432.
Created alongside the single player campaign, this marks the first time gamers can play with their friends in the “Dragon Age” franchise. The multiplayer mode in Dragon Age: Inquisition will feature action-packed four player cooperative quests separate from the single player open world story.