At Sony’s E3 2015 press conference, a brand-new stretch of Uncharted 4: A Thief’s End gameplay was demonstrated.

The action-heavy level saw series hero Nathan Drake reunited with his mentor Sully, who teamed up for a shootout in the crowded hillside market stalls of what appeared to be a South American city, before they both sped off in a downhill chase in a mud-covered jeep.


Drake displayed some brand new combat moves, including a spectacular flying punch that saw him knock an enemy down and catch their discarded gun in the one movement.

The world itself looks far more open than fans have come to expect from previous Uncharted games, and the level of environmental destruction appears to have been ratcheted up to new heights – particularly in the market stall section of the demo which saw almost everything splintering into pieces under a hail of bullets.


A list of impressive things shown off during the demo:

  • A TON of destructible terrain and environment. At one point, Nathan hides behind bags of flour—and they deflate as enemies shoot them. Throughout the rest of the demo, Nathan’s car crashes into all sorts of stuff, and it all seems to dynamically react to the impact. The market also has a ton of knick nacks that go flying when shot. Bonus: the bigger the weapon, the more destruction it causes.
  • The sheer number/density of people the game can show. Every single person appears to be doing something, too, making the (very lush) world seem lived-in.
  • When you shoot enemies, they seem to react to the specific area you shot them in.
  • The setpieces still seem meticulously designed, and give a good sense of ADVENTURE.
  • Enemies seem smarter, and will team up on you.

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