Halo series creative team talks about the new project. I was very excited about the show at first, but in their reasons as to why Master Chief will be revealing his face, Cortana’s character design, and not looking at or talking about the game while developing the series, my excitement is reduced because they are saying things that the fans don’t want to hear or know about.
In a recent interview, showrunner Steven Kane opens up about Pablo Schreiber’s version of Master Chief and how he compares to the famous video game version of the character. Well, he says you can’t really compare them:
“I don’t think there’s really a comparison. I think that, in many ways, when you play the game as a first person player, you have your own vision of who John is. You might think of yourself as John, because it’s your first person.
“This was a way of taking the John that everyone knows from the game or other novels, in terms of everyone kind of knows who he is, and putting our take on it and sort of letting the audience get to know John, as John gets to know himself. I wouldn’t compare the two… Let his journey to self-understanding take us along for the ride and enjoy it with him.”
Halo series executive producer and head of transmedia at developer 343 Industries, Kiki Wolfkill adds: “This is one of 10 million Chief stories out there because we all have our own story. And so this is hopefully a place where people can take the Chief that they have in their heads, and really sit back and let us tell the story and take you on this journey, and recognize this as another version of Chief.”
Halo is set to air on Paramount+ on March 24th.