If you missed the chance to be an alpha tester for Scrolls, the new card-collecting turn-based strategy fantasy game from Minecraft development studio Mojang, then you’ll be glad to hear that the open beta version is right around the corner, after a slight delay from the planned April release.
There have been a few bumps along the road for Scrolls, like Bethesda’s lawyers trying to insist that Mojang cannot own the word ‘scroll’, but a new launch trailer for the game has finally given us a look at the ways in which gameplay has been updated since last summer’s initial Scrolls trailer.
The trailer debuted over on the official Scrolls site. There have been a few noticeable changes to the menu and HUD layout, and the new trailer also offers a better look at trading and match challenges.
If card collecting and trading, turn-based combat and strategy games are your preferred genres of choice then the game mechanics being teased in that trailer are probably enough to make your mouth water. If Mojang gets the gameplay and the connectivity properly fine-tuned then interested players likely have a good game to look forward to, if a somewhat derivative one. Considering the fact that Mojang is famous for such a ground-breaking (pun intended) game as Minecraft, ‘derivative’ is probably going to come out as one of the most common criticisms of this new game footage.