New Tomb Raider Announced, Will Run On Unreal Engine 5

New Tomb Raider

At the Epic’s State of Unreal event, Crystal Dynamics announced that it has started the work on the next Tomb Raider game already and that it will run on Unreal Engine 5.

The Tomb Raider game is in production already, the developer said during the briefing. That being said, Crystal Dynamics believes Unreal Engine 5 will help developers unlock “next-level storytelling and gameplay experiences.”

The studio said: “Our goal is to push the envelope of fidelity, and to deliver the high-quality cinematic action-adventure experience that fans deserve from both Crystal Dynamics and the Tomb Raider franchise.”

This will be the first new game in the series since 2018’s Shadow of the Tomb Raider, which was developed by Eidos Montreal. It finsihed up the events of a new trilogy that started back in 2015.

During the State of Unreal event, Epic unveiled the numerous other developers working on Unreal Engine 5 projects at the moment, and there are many. The new game development tool suite for next-gen games is just officially released today.

CD Projekt Red is among the developers working on Unreal Engine 5 games, with the Polish studio using the technology to run The Witcher 4.

A number of high-profile game projects have been revealed earlier, like Quantic Dream’s Star Wars Eclipse, Marvel’s Wolverine, The Witcher 4, and more.

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