Big Hero 6, is one of its best-looking films from Disney and I be shocked if it doesn’t, They opened the jar of magic and sprinkled all over the movie, from story to animation it was beautifully executed. Between the intricate detail of San Fransokyo’s 83,000 buildings and the soft edges of Baymax the robot, Now we have a better idea of Disney’s technical magic and how it was done.
Disney released a comprehensive explanation of its Hyperion rendering engine, which simulates how sunlight works.
Related: BIG HERO 6: Baymax LED Lamp
Hyperion uses a technique called path tracing, which is an advancement on ray-tracing technology; this simulates the way light works in the real world, except in reverse. Rays from the Sun bounce off all objects, enabling us to see them — but it’s difficult for computers to render billions of rays in real time. Instead of calculating the path of every ray of light in a scene, Hyperion only renders light seen by the camera, bundling all the rays traveling in the same direction into a “path” for efficiency. Pixar has also been using its own technology, called Global Illumination, to bring more depth and life to its animated scenes. For Disney and Pixar, the future looks bright.