So all my Xbox One games will run at 4K?
Nope. Games will need to be designed to use the power of the higher resolution, and Microsoft claims it won’t force developers to do that.
Microsoft pledged in last September that every new game from its own internal studios will run natively at 4K resolution — and Xbox One X will also unlock the potential of a handful of existing titles, too.
Games like Halo 5, The Division, The Witcher 3 and Doom dynamically dial down their graphics whenever the Xbox One can’t handle the load. With One X, there won’t be a need to throttle. Microsoft says games that use dynamic scaling will consistently look better than before.
And get this: older games might load faster too.
Faster load times?
Hell yes. Microsoft claims a 31-percent faster CPU and faster hard drive will make load times faster across the board — and existing Xbox One and Xbox 360 titles might see an even bigger benefit.
Since Xbox One X has 9GB of memory available to game developers and original Xbox One games were designed to use no more than 5GB, Microsoft says the additional 4GB can be used as a cache to make certain loads even faster.
Microsoft’s Andrew Goossen described it to Eurogamer like this: “Any repeated IOs… if you go into a race and come out or if you go into a fight and come out, we’ve got a nice boost right there for load times as well.”Which games are confirmed to get a big Xbox One X boost?
In addition, these existing Xbox One titles are getting free Xbox One X enhancements:
Microsoft says there are over 30 titles from third-party partners that will provide free updates as part of the “Xbox One X Enhanced” program. We do have to wonder if Microsoft’s explicit mention of “free” means that developers might charge for One X enhancements in the future.
Doesn’t the cute white Xbox One S already do 4K?
Yes and no. The Xbox One S can technically display 4K images to your TV, but that isn’t the same thing as rendering games at 4K.
Or, put more simply, you can watch 4K Blu-rays with an Xbox One S, but games won’t look much better.
Still, the One S does now support HDR (high dynamic range) with a handful of games, which should mean better color saturation and contrast in those titles as long as you’ve got an HDR-compatible TV.
Why would developers bother building games for One X instead of just the cheaper Xbox One?
Ah, but game developers already support a wide variety of Windows PCs, and Xbox One X is just one more point on that continuum.
The same game that runs on an Xbox One (with an estimated 1.33 teraflops of graphical performance) needs to run on a 9-teraflop Nvidia GeForce GTX 1080, and on a 6-teraflop AMD RX480 graphics card as well. (That last comparison might be particularly handy, since the Xbox One X also has a 6-teraflop AMD GPU.)
And don’t forget that Microsoft is trying to merge the worlds of PC and console gaming — some games will be designed for both Xbox and Windows from the very beginning.
But all my existing Xbox One games will work?
Yep, even the earliest ones. “This thing will play Ryse: Son of Rome, a launch game for your Xbox One,” Microsoft’s Phil Spencer told Eurogamer.
What about my Xbox One accessories? Will I need to buy new controllers?
Microsoft says every single Xbox One accessory should work, too. “Our commitment is to make sure every single game and every single accessory works across all of those platforms,” Microsoft’s Mike Ybarra told The Guardian last July.
How about the 320+ older Xbox 360 games that were updated to work on the Xbox One?
Yep! Xbox exec Mike Ybarra tweeted that Xbox 360 backwards compatibility is a go, meaning the growing library of patched Xbox 360 titles — including Alan Wake, Mass Effect and Red Dead Redemption — will work as well.
What if I don’t have a 4K TV?
You’ll probably still see a graphical boost — like Sony’s rival PS4 Pro, the console uses a technique called supersampling to improve graphical quality even on a 1080p television. It works by rendering games at a higher resolution and then shrinking them down to a lower one, which tends to smooth the image.
Still, you might be better off with an original Xbox One if you don’t have a 4K screen. “Scorpio is designed as a 4K console, and if you don’t have a 4K TV, the benefit we’ve designed for, you’re not going to see,” Microsoft’s Phil Spencer told Eurogamer some months back.
But you also might play your Xbox One X games in VR instead.
Yes. Microsoft says one of the reasons it’s using such a powerful graphics chip — 6 teraflops of performance plus 12GB of GDDR5 memory — is so it can drive a VR headset.
But don’t expect VR this year: Polygon reports that “Microsoft won’t have any form of virtual reality for the Xbox One or Xbox Scorpio at E3 this year,” and possibly not even in 2018. Sure enough, VR wasn’t even mentioned at Microsoft’s press conference.
We’re also not sure which VR headsets the Xbox One X might support. Back in May 2016, one rumor suggested Microsoft would partner with Facebook and support the Oculus Rift headset. But when Project Scorpio was first announced last June, Microsoft said it would be able to play Fallout 4 in VR — a title which has so far only been confirmed for the rival HTC Vive.
One year after revealing the Project Scorpio — an Xbox capable of playing games at 4K resolution and supporting virtual reality — Microsoft is lifting the lid on the last few details here at the 2017 Electronic Entertainment Expo in Los Angeles.
Microsoft newest console is the Xbox One X ($499 in the US). It promises to be the most powerful Xbox ever made.
The One X is the smallest Xbox ever made, The Xbox One X can display games at a true 4K resolution instead of the upscaled 4K resolution of the Sony PlayStation 4 Pro.
Microsoft says that all Xbox One accessories will work with the One X and it will be available November 7, 2017.